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ux/ui

ux/ui  exercise  figma
oct 2024

Based on an analysis of the current website I redesigned the homepage and navigation to provide a better user experience while also increasing the company’s sales.

ux/ui  website  collaboration
jun–nov 2024

We combined a playful approach to an existing visual identity with a traditional layout and website structure for a small scale publishing project of a school print center.

ux/ui  graphic design  website  visual identity  collaboration
aug–nov 2023

Me and my colleague created a unique visual identity and online experience for a small architectural competition focused on post-industrial landscape.

graphic design

graphic design  print
nov–dec 2024

Custom hand bound weekly paper planner for 2025 with carefully curated information in which I experimented with a typography based grid system.

graphic design  logo
nov 2024

Logo for a small group of child psychoanalysts who believe in the importance of sharing their knowledge. Designed as a sort of sticker so they can use it anywhere they need without a help from a graphic designer.

graphic design  motion design
oct 2024

Cover and intro for a podcast about childen’s mental health and the effects we have on them. An animated figure from Veronika Holcová’s painting alludes to the possibility of healing one’s soul.

graphic design  type design
apr 2023–present

First prototype of a typeface inspired by cracks in asphalt and designed during a workshop with Ilya Bazhanov.

graphic design  illustration  midjourney
jan–feb 2023

In order to capture the exploration of boundaries between media, information, art and reality for a set of illustrations for a podcast episode, I used generative AI to combine drawings and photos, resulting in a mix of reality and virtuality, algorithm and imagination.

games

game design  ux/ui  blender
sep 2023–present

This game was created as a part of my master’s thesis and it concerns itself with the phenomenon of conscious perception. It allows players to embody different creatures, resulting in a change in the perception of in-game environment.