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ux/ui

ux/ui • exercise • figma
oct 2024

Based on an analysis of the current website I redesigned the homepage and navigation to provide a better user experience while also increasing the company’s sales.

ux/ui • website • collaboration
jun–nov 2024

We combined a playful approach to an existing visual identity with a traditional layout and website structure for a small scale publishing project of a school print center.

ux/ui • graphic design • website • visual identity • collaboration
aug–nov 2023

Me and my colleague created a unique visual identity and online experience for a small architectural competition focused on post-industrial landscape.

graphic design

graphic design • print
nov–dec 2024

Custom hand bound weekly paper planner for 2025 with carefully curated information in which I experimented with a typography based grid system.

graphic design • logo
nov 2024

Logo for a small group of child psychoanalysts who believe in the importance of sharing their knowledge. Designed as a sort of sticker so they can use it anywhere they need without a help from a graphic designer.

graphic design • motion design
oct 2024

Cover and intro for a podcast about childen’s mental health and the effects we have on them. An animated figure from Veronika Holcová’s painting alludes to the possibility of healing one’s soul.

graphic design • type design
apr 2023–present

First prototype of a typeface inspired by cracks in asphalt and designed during a workshop with Ilya Bazhanov.

graphic design • illustration • midjourney
jan–feb 2023

In order to capture the exploration of boundaries between media, information, art and reality for a set of illustrations for a podcast episode, I used generative AI to combine drawings and photos, resulting in a mix of reality and virtuality, algorithm and imagination.

games

game design • ux/ui • blender
sep 2023–present

This game was created as a part of my master’s thesis and it concerns itself with the phenomenon of conscious perception. It allows players to embody different creatures, resulting in a change in the perception of in-game environment.